This guide will not have every engineer, as some are less necessary or have requirements above-and-beyond the flow of this guide to unlock, and therefore don't particularly fit into the flow of this step-by-step guide. It increases maximum speed at the cost of reduced integrity, increased thermal load, and increased power draw. Time to decide how you want to go about engineering. Welcome to my guide for unlocking most useful engineers as quickly and painlessly as possible, from scratch! DONE, Donate 50 Tons of Bromellite to Bill Turner. Hopefully this guide removes a lot of the mystery of the process and gives you the tools you need to dive in. May require board flipping), donate your Modular Terminals to Marco Qwent, and rank him up until you receive information on Professor Palin and Lori Jameson. This one's a doozy. If you are building a runner any will do. Even the most basic FSD range upgrade will dramatically increase your quality of life. Inara, is a solid referance of the sum total of player knowledge to date. Blueprint requirements come in 3 types, each with their own inventory. Jump to:navigation, search. Take a new Data Delivery mission for Modular Terminals (or not), rinse, and repeat, until you have 25 Modular Terminals. Turn in your data at a station owned by Sirius Corporation until you are invited to the Sirius system and acquire the Sirius permit, then go to 78 Ursae Majoris and turn in the remaining data to a station owned by the Alioth Independents. Best Module: Armour and Hull Reinforcement Packages. If you don't want to spend the money, you can mine Meta Alloys at in the Merope system at Merope 2 A, but you will need a Detailed Surface Scanner and SRV to find and acquire them. Ok so you’re equipped for working with the Engineers. Please note that some engineers are just a pain in the ass to unlock, regardless of what you do, but through their grind, you can make your life easier down the road in regards to other grinds. The other engineers are listed below, with their requirements and why they were omitted from the guide. From something as simple as scoping out stations for specific types to player trading. Expand your radar (default on PC is pgup/pgdown), rocks don’t register any farther on the radar but you have a much better view of the surrounding terrain. If not, you want to ensure that it is NOT owned by the controlling faction of the system. Surface ports are especially good here. The staff is dedicated to gathering information from leading experts throughout the Elite Dangerous Galaxy, to coordinate and promote their knowledge and experience for fans of the game. This is straightforward, however as a tip, get in the habit of storing all your ships with at least a little cargo space. Everything about commodities benefits from having aligned players. Notes: Nearly all combat situations work here. Engineer options. It's great. You should already be friendly with the Eurybia Blue Mafia from way back in Step One, so all you really need to do is source 200 Tons of Landmines to donate at Demolition Unlimited. If you are working on something specific, buy the best one you can power, get the job done, and sell it back. This community is great! If you don’t have the resources to have a separate runner ship that’s ok, while I recommend that if you have but one ship that you may want to consider switching to a multi class (if your sole ship isn’t one already), but it’s not required by any means. Data: Here we get to the more complex collectibles in that they require different actions to collect. That's it. Similar to the rare raw materials, many of these mats will now grant you 3 in inventory for every one received. To make significant progress through this guide, you will need the following: A high-LY range ship (DBX, AspX, and/or Anaconda preferred). After scanning the last one, watch the data roll in. Go. Farseer or Martuuk Now that you are all set for starting your engineering and you have a rough idea of what that entails, time to get down to business. Specific modifications can be further enhanced with Experimental Effects. All feedback is welcome. Best Module: Mine Launchers, Detailed Surface Scanners, and Sensors. Your Runner: If you choose to focus on bulk gathering, you will be doing a lot of running around and needing access to a number of different capabilities while gathering your supplies. Once you switch to just looking for rare mats, I’ve found that my metallic consumption rate increased dramatically by landing on a low grav plain, preferably in an area that it slightly differently colored than the rest of the world, and BOOKING it in a straight line, flying most of the way. Your target goal is G4 or (Grade 4) for a couple reasons. You can normally dismiss it before any real damage is done. The CZ wing method. Complete that mission, head to Kamitra, buy the maximum 14 Tons of Kamitra Cigars (6218 Cr Each), donate them to Hera Tani in The Jet's Hole in the Kuwemaki system, then do it again and again until you've donated all 50 Tons. The Elite Dangerous: Horizons expansion is required to access them as they reside in planetary bases. You do not lose these on death. For high value rolls, consider any other ships you might own before re-rolling. Thanks everyone for watching! Craft mods with Farseer until you receive information on Juri Ishmaak, then head to the Ngurii system. Fortunately this is pretty straight forward, pick what you want, have the materials, roll and see. Thus a +Low can be scouted and cleaned out without a shot, and a +++High could involve a multi pronged wing attack. High can be an all out war that is difficult to do solo, up to and including on station security vipers. Scout Rank (requires 270,000 CR profit from Exploration). Don’t worry about collecting them now you can try again later. The others do not declare and deploy collector limpets into hunt mode and just follow them around for GOBS of risk free collecting. The repair is instant and you can cheese your way out of sticky situations by liberally repairing yourself mid combat. This give you a higher chance of it surviving once you are notified its being attacked. A 30min run has a decent chance of getting enough of most if not all needs for a few rolls for all but the highest grade blueprints. Well guys, firstly, I hope this all fits in one reddit post, but secondly, thanks for reading, and I hope this helps you carve out your way to having a superior ship! Every week more content!Sup everyone! You are primarily looking for anything with the word “Emissions.” There are some new types as well (High security, combat aftermath, etc.). If you or your organization would like to participate in the creation and collection of knowledge-based content to assist the Elite Dangerous community, please contact Exigeous in the Level 11 Discord . The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! A solid cargo ship with at least 50T of capacity (AspX, Type 9, and/or Anaconda) 10 Million CR to burn. Nothing more frustrating than to finally get all the mats for a build and go to get your favorite ship and, boom, can’t swap ships because no cargo space. Use data from the Engineering Database and EDEngineer (an ingame overlay to track materials, data & blueprint progress). Introducing Mini's ultimate guide to overengineering Frameshift Drives in Elite Dangerous. Personally, I enjoy using a runner and shotgunning as I’m actively stocking for some future modifications while getting a chance to swap what I’m doing at any given time. Players could control their selected ship around and catch sights of … Some can only be earned in missions. Access is via a hotkey and EDEngineer has the following headline features: The one exception is those mission only ones. Focus on noticing the sounds of each type of rock, sound is a far better tool for this than the scanner itself. Experimental Effects These apply to weapons only and can fundamentally change the way the weapon works. For a chart of all engineers, click here! Donate 50 Aberrant Shield Pattern Analysis units. Size is the largest factor for how many data resources you will receive and the number of data points you need to scan, + is the smallest, +++ is the largest. From here, fit at least 30T of Cargo Capacity, buy a cheap commodity, and take a Data Delivery mission, preferably with Modular Terminals as a reward, but it's not necessary. As for, what each stat does or means in each recipe is too large a topic for this guide. So give it a try! Some Engineers will be more beneficial for explorers, while … If you or your organization would like to participate in the creation and collection of knowledge-based content to assist the Elite Dangerous community, please contact Exigeous in the Level 11 Discord . You have now completed the Tod "The Blaster" McQuinn line! If so and your building a runner, it might look like this (sample only): AspX. Elite: Dangerous/Engineers. A useful guide for finding resources can be found here: Elite Dangerous: Scavenger 3.1, It’s literally just targeting and aiming your ship at the target till the scan completes. Rank up Tod McQuinn until you get information on Selene Jean. Travel to Long Sight Base in the Khun system, donate the Soontill Relics, and upgrade your modules until you receive information on Zacariah Nemo and Marco Qwent. This can be bypassed by engineering the module in version 2.4 once, in order to get the module to grade 5, and then converting to the new engineering system to start out at grade 5 directly. Where to start? Final general note: Once you’ve completed a base (data points and money beam) you cannot do it again and must find another. Immediately abandon the mission, then search for 5 nearby Black Markets. We are telling you 2 options of Engineers in this Elite Dangerous engineers guide. Once in Lave, go to Lave Station and buy the max capacity of 12 Tons (10,365 Cr each). Quite a bit. How do engineers work? Highly recommended that you get comfortable with your SRV controls before attempting these. How to acquire: All can be earned in missions. Head to the Giryak system and turn in the bonds to unlock Juri. Base defenses will respawn on a long timer so don’t afk in a base. Spend time scoping out the base before starting the assault. You should be well on your way to having traded at 50 markets by now, if you've been buying and selling commodities as you go. Elite Dangerous Lucrative Bounty Hunting Guide. HazardousMatt. I won’t cover the pros and cons of each engineer. These are stored in the “Data” section of your inventory and are also not lost on death. Fight with them until you've destroyed 50 enemy ships (You may need several trips to and from a station to do so), then save up 1,000,000 Cr worth of bonds. Significant amounts of engineering materials. Provide 100,000 Cr worth of Bounty Vouchers to Trophy Camp in Wolf 397. Go back to Sirius with your Modular Terminals, complete a mission to unlock Marco Qwent (provided at any station in Sirius. Elite Dangerous Engineers Guide by LocNor, Greetings! Once you’ve located all of them, plot a route to hit them all efficiently. They matter here. Provide between 1,000,000 -10,000,000 Cr in Federal Combat Bonds, Become a Midshipman or higher with the Federal Navy. Option 2 (shotgun approach): You could build an engineer runner and dedicate a relatively small amount of time to collecting materials and unlocking new engineers. Now that you are in Ngurii, go to Cheranovsky City. Fdev is on to your shenanigans and the only faster way to a 33mil cutter rebuy is to open fire inside a station. First, G4 is about as good as G5 and can often times be better. Note: Certain recipes spawn additional adjustments to the build. Buy a cheap commodity (for Lei Cheung, again), then take a Cargo Delivery mission with 5 cargo, minimum. Rerolls count towards progress. Expect to find: Anything with the words “data”, “shield”, or “scan”. Farseer has a better selection of blueprints but Martuuk gets you access to other useful (but ultimately redundant) engineers faster (though you need to pass through the deeply subpar, Qwent, to get to Palin (the best drives)). Elite: Dangerous Blog - News and events from the Elite Dangerous galaxy - Engineering has changed. That’s all it takes. Head back down to the Maia region with an SRV on hand, and go to the system HIP 17403. at HIP 17403, land at planet HIP 17403 A 4 A at the coordinates -34.98, -141.30. Some in the air, some on the ground helping each other out. Highs will have a perimeter fence so you’ll be going in blind. DO NOT RAM SENTRIES WITH YOUR SHIP. These are surface installations that are not “landable” and are categorized in two ways, size(+,++,+++) and security (high, medium, low). Finish up your trading at various stations around the Laksak system, then land at a station in the Laksak system. It is available in 5 grades, with the highest grade offering up to 40% increase in top speed. Take them to Vatermann LLC, donate them, then head back and do it again until you've donated 50 units. How to acquire: Mining (surface or ring), Missions in small quantities. Ok, these take a little practice but they are quite fun and engaging once you get them down. As the builds get into the higher grades, they require more and more rare materials. She doesn't lead to any other engineers, nor does she provide a service that other engineers can't do better. This is pretty self explanatory. Go back to 78 Ursae Majoris, and get allied with the Alioth Independents, and friendly with the Alliance as a whole. Ships & Engineers. The goal here is to get prepared, when it’s time for the big rolls you can bring your ship of choice. You may well know that I have a huge amount of love for Elite Dangerous. So let’s briefly talk about what to expect while working with them. Given the time investment of getting to G5, I highly recommend that you not use this option till blueprint roll itself is rather appealing. Have a maximum distance of 5,000 LY from your starting location. Low is almost a walkin closet of data. Land at Black Hide, donate 500,000 Cr to The Dweller, and rank him up until you get information on Lei Cheung. Discovery and Surface (optional) Scanners: Discovery is recommended, Surface is optional. Assaulting a base will make you wanted. Target mode is good for when you drop into a USS and it’s a field of illegal biowaste and there is a single worthy chemical manipulator in the mix. They are normally a percentage chance, although you can force an effect by sacrificing 2 grades with the engineer. Best Module: Fuel Scoops, AFMUs, Life Support, Shield Cell Banks, Refineries, and all Utility Scanners. Learn to use the contact menu on the left in conjunction with the two different collector modes to ensure you aren’t picking up a lot of garbage. Ship folks can destroy ground targets (over sights only, can’t target anything from a ship) or keep the security ship off the SRVs and the SRVs can take out the larger anti-ship defenses from the inside by destroying generators or scanning certain nodes in the base. Those are some times a tremendous pain to track down in the moment. Expect to find: Anything with the words “wake”, “FSD”. The one that doesn’t is surface combat, for whatever reason destroying a ship on the planet surface does not seem to spawn anything. This category is for the various upgrades that Engineers can apply to modules. Surface bases. In this video I will show you the best ways to farm all engineering materials in Elite Dangerous. Find a nice Empire system with a station near its star, and grind out a few missions until you get an Imperial Rank Up mission. Your mileage may vary. Felicity Farseer is a legendary explorer, who engineered her own improvements to her Asp Explorer early in her career. Those mission only ones are: Neofabric Insulation, Micro-Weave Cooling Hoses, Articulation Motors, Modular Terminals, Nanobreakers, Telemetry Suite. There will be a crashed Thargoid ship with Unknown Artefacts and Sensor Fragments scattered about. Defeat a ship, collect the bits with your collector or scooping. Finish out the rank at a Resource Extraction Site or Conflict Zone, then head to Fujin Spaceport in the Fujin system. All this can be determined from the system map. PSA I've annotated this video from Hawkes Gaming, in a handy little text format, this is the work of him and others, and I take no credit for the work except as to turn it into text. Know that the recent revamp of the blueprints makes getting involved really easy. For players who’ve done ship engineering it’s a matter of personal opinion if the new process is better or worse. DON’T attack bases owned by the controlling faction. Base Assaults 101: Lets cover what a “base” is. You control your own spaceship in which you can participate in exploring a 1:1 scale Milky Way, trade between star systems, participate in bounty-hunting wanted ships, and even pirate other ships for their cargo. A good runner will just equip all of these and just have them available. This is great for filling up on some solid mid-level mats. Option 1 (laser focus): You could fly your chosen ship around and find the blueprints you like and work toward them. Grab your best exploration ship, and plan a route 5,000 LY away from your starting system. Provide Juri with 100,000 - 1,000,000 Cr worth of Combat Bonds (it changes). This has nothing to do with engineers and everything to do with it being worth 500k-1mil at any station. At the very least, honk every system, but some scans with a Detailed Surface Scanner will also help down the line. I grounded the courier mission with a sideweinder until I got a cobra, then graded my vipers and worked on high-resolution sites for vultures. All this is documented in many places but I recommend Inara. This require nearly no effort, just get into the habit of targeting as scanning ships passively. First things first… let’s get organized and prepared. Read this basic Elite Dangerous engineers guide for more information. These are easy. Do not leave until you have 50 Tons of Bromellite and 10 Tons of Painite! Some larger groups have a shared account that acts as a bank which makes these super easy. #EliteDangerous A guide on the basics of engineering in Elite Dangerous. Shopping done? Both modes have their uses. If you get into this habit while doing other things, you will never need to do this intentionally. Dummies Guide to Gathering Engineering Materials (3.3 Beyond) After my extensive dive into the best way to gather very rare manufactured components, I had a lot of replies asking for advice about the best way to go about getting all the materials. While you can run around in your favorite Vulture or FDL, if you’re buckling down to do some serious Engineer work you’re going to want a multi-class ship or at least something with a good base jump range and doesn’t fold at the mere sight of light combat. Just sit 9k or so off the port and scan all the wakes with your wake scanner. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Blueprint Requirements: Now we get to the meat of it. How to meet them: Each engineer requires a few things. What you are after is knowing how many you are looking for. The goal here is to clear out a base of its defenses then play a mini-game of “scan the data points before time runs out”. This guide can always be improved. At each Black Market, sell one stolen commodity, sell your non-stolen commodity, buy a new cheap commodity, then head to the next Black Market until you've sold to all 5. Sell the remaining cargo to the last black market, then head to the Wyrd System. Much like for materials you are looking for “Emission” USSs and finding “data beacons” to scan. A former miner, Selene has a talent for improving a ship's hull defence, although she only offers her services to fellow prospectors. Raw (anything that belongs on a periodic table). Become an Outsider or Higher in the Empire. This is normally bound to secondary fire, but you may have to hunt for it in options). Due to your conquest of the galaxy's markets for Lei Cheung, you should be relatively close to having the Merchant rank already. As an ambassador for Elite with nearly 3,000 hours in the chair, I’ve had beautiful experiences in-game and IRL. Here I tried to break it down into the actions needed and what you can expect from said actions. The hull repair one in particular. One thing I noticed lately is that most of the beginners’ guides for Elite are videos. Either is fine. Engineer resources Below is a list of resources used by the engineers in Elite & Dangerous. Getting a mediocre G5 FSD roll on your AspX can be re-rolled or swapped into you Python and rolled again, fresh. Ranking up In order to gain better ranks you need to advance your progress with each engineer. If you are interdicting or dropping into a Seeking Weapons for loads of “free” T9 level drops, doing it in anarchy systems has very little if any consequences. Mine there until you've acquired 10 Painite, then move to a pristine icy ring, and mine out the rest of the 500 tons while saving all of the Bromellite possible. Your email address will not be published. G5 is for rolling the dice on a “max”. Take your 50 Tons of Bromellite to Bill Turner in the Alioth System. When selecting a base to attack note the size/security and your own interest and needs. Since hunt mode will collect all that bio waste and eventually snag the manipulator, you can instead, target the manipulator, launch a collector, have it expire once the job is done, and you are on your way.
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